/* * Copyright (C) 2018-2023 Savoir-faire Linux Inc. * Author: Sébastien Blin * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "api/video.h" #include "typedefs.h" #include #include #include #include #include #include namespace lrc { namespace video { class FpsTracker; class Renderer : public QObject { Q_OBJECT public: constexpr static const char RENDERER_ID[] = "RENDERER_ID"; constexpr static const char FPS[] = "FPS"; constexpr static const char RES[] = "RES"; Renderer(const QString& id, const QSize& res); virtual ~Renderer(); /** * @return renderer's fps */ double fps() const; /** * @return renderer's id */ QString id() const; /** * @return current renderer dimensions */ QSize size() const; /** * @return current rendered frame */ virtual lrc::api::video::Frame currentFrame() const = 0; /** * set fps */ void setFPS(double fps); /** * Update the FPS tracker. */ void updateFpsTracker(); MapStringString getInfos() const; public Q_SLOTS: virtual void startRendering() = 0; virtual void stopRendering() = 0; Q_SIGNALS: void frameUpdated(); void stopped(); void started(const QSize& size); void frameBufferRequested(AVFrame* avFrame); void fpsChanged(); private: QString id_; QSize size_; double fps_; FpsTracker* fpsTracker_; }; // Helper that counts ticks, and notifies of FPS changes. class FpsTracker : public QObject { Q_OBJECT public: FpsTracker(QObject* parent = nullptr); ~FpsTracker() = default; // Call this function every frame. void update(); // Emitted after every checkInterval_ when update() is called. Q_SIGNAL void fpsUpdated(double fps); private: using clock_type = std::chrono::high_resolution_clock; const double checkInterval_ {1.0}; unsigned frameCount_ {0}; std::chrono::time_point lastTime_; }; } // namespace video } // namespace lrc