<p>Use the import feature to import and debug an executable you have already built. This feature will automatically create a project and debug configuration for you. This is helpful if you have an executable built with debug symbols but may not have the project used to build the executable. </p>
<li>Choose a parser from the <b>Select binary parser</b> list.</li>
<li>Type the executable path in the <b>Select executable</b> box or click <b>Browse</b> to locate the executable.</li>
<li>Type or click <b>Browse</b> to enter a directory path in the <b>Search directory</b> box, then select one or more executables from the <b>C/C++ Executable Files</b> list.</li>
<p><b>NOTE</b> You can import any executable, but only those built with debug symbols will be let you step through source code and see variable values. </p>
<li>To import into an existing project, activate <b>Existing project</b> and click <b>Search</b>.</li>
<li>To add a launch configuration, activate <b>Create a Launch Configuration</b> and select the configuration from the list, then type a name into the <b>Name</b> box.</li>
<p>Expand the executable in the <b>C++ Projects</b> view to see the list of source files. Only executables built with debug symbols will show a list of source files. The source files can be opened in the editor so you can set breakpoints. Use these files only for debugging, you can not change them and rebuild the executable with this project. </p>