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< title > Set Discovery Options< / title >
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< h1 > Set Discovery Options< / h1 >
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< p > For most < b > make< / b > projects, you will want to parse the output of
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the build to populate your paths and symbols tables. < / p >
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< p > < b > To populate your tables:< / b > < / p >
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< ol >
< li > Right-click on a project and select < b > Properties< / b > .
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< li > Expand < b > C/C++ Build< / b > and select < b > Discovery options< / b > .
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< li > Select the < b > Automate discovery of paths and symbols< / b > option so that it is enabled.
< li > For the scanner configuration on the Discovery Options page of the C/C++ Properties window, you have the following options:
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< p > There are various discovery profiles available on a < b > Per project< / b > basis - all discovered paths and symbols are associated with the project; all files use this information. < br >
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< dl >
< dt > Enable generate scanner info command< / dt >
< dd > Enables the retrieval of information from the scanner.< / dd >
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< p > < / p >
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< div style = "margin-left: 40px;" > < br > < img
alt="C/C++ Project Properties, Discovery Options"
src="../images/dprop_make_discovery_file.png" style="width: 1133px; height: 745px;">< br >
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< p > For both profiles, there is an option to discover paths and symbols
based on a previous builds' output. To activate the discovery, click < b > Browse< / b > to select a
build log file, and then click the < span style = "font-weight: bold;" > Load< / span >
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button.< br >
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< p > < img src = "../images/ngref.gif" alt = "Related reference" border = "0"
height="21" width="143">< br >
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< a href = "cdt_t_convert_cdt_proj.htm" > Converting CDT 1.x Projects< / a > < br >
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< a href = "../reference/cdt_u_prop_build_discovery.htm" > C/C++ Project
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Properties, Discovery Options< / a > < / p >
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