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@ -1,3 +1,37 @@
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2003-01-02 Alain Magloire
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Bug when using recursive:
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int recursive(int x) {
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if (x > 10)
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recursive(++x);
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return 0;
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}
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The Variable Manager is caching the MI/GDB var-obj for speed.
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It is finding the object by looking at the name and the stack/thread,
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for recursive calls, this is wrong and the code would be full in
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thinking the variable "x"(see above) is the same object. To make the distinction
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we use the depth "-stack-info-depth" that will be use also in the equality
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to make sure we identify an object uniquely. In the recursive() case above
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because the depth is different, a new "x" object will be created. The downside
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is that on certain platform doing deep recursive/stackframe, we have noticed
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that "-stack-info-depth" can be very long, test done for gdb/QNX with
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a stack depth of 1000.
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* src/.../mi/core/cdi/VariableManager.java (getElement):
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Use the depth when doing equal().
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(createElement): Save the depth of the stack part of the Element.
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2003-01-02 Alain Magloire
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GDB/MI uses some oob reasons that was not documented for the watchpoints
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*stopped,reason="access-watchpoint-trigger"...
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*stopped,reason="read-watchpoint-trigger",...
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* src/.../mi/core/event/MIWatchpointTrigger.java (parse):
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check for "hw-awpt" and "hw-rwpt".
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* src/.../mi/core/RxThread.java (createEvents):
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Check for "access-watchpoint-trigger", "read-watchpoint-trigger.
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2002-12-17 Alain Magloire
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* src/.../mi/core/cdi/Register.java (setFormat): bug fix
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