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![]() Skyrim deployed its own d3dcompile dll that nullifies shaders compilation, so you either have to load the one in C:\Windows\System32|SysWow64 or use prebuilt. I use prebuilt |
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.. | ||
imgui_impl_dx9.cpp | ||
imgui_impl_dx9.h | ||
imgui_impl_dx10.cpp | ||
imgui_impl_dx10.h | ||
imgui_impl_dx11.cpp | ||
imgui_impl_dx11.h | ||
imgui_impl_dx12.cpp | ||
imgui_impl_dx12.h | ||
imgui_impl_win32.cpp | ||
imgui_impl_win32.h |