mindcraft/src/agent/coder.js

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JavaScript
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import { writeFile, readFile, mkdirSync } from 'fs';
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import { sendRequest } from '../utils/gpt.js';
import { getSkillDocs } from './skill-library.js';
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import { Examples } from './examples.js';
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export class Coder {
constructor(agent) {
this.agent = agent;
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this.queued_code = '';
this.current_code = '';
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this.file_counter = 0;
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this.fp = '/bots/'+agent.name+'/action-code/';
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this.executing = false;
this.code_template = '';
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this.timedout = false;
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}
async load() {
this.examples = new Examples();
await this.examples.load('./src/examples_coder.json');
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readFile('./bots/template.js', 'utf8', (err, data) => {
if (err) throw err;
this.code_template = data;
});
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mkdirSync('.' + this.fp, { recursive: true });
}
queueCode(code) {
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this.queued_code = this.santitizeCode(code);
}
santitizeCode(code) {
const remove_strs = ['javascript', 'js']
for (let r of remove_strs) {
if (code.startsWith(r)) {
code = code.slice(r.length);
return code;
}
}
return code;
}
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writeFilePromise(filename, src) {
// makes it so we can await this function
return new Promise((resolve, reject) => {
writeFile(filename, src, (err) => {
if (err) {
reject(err);
} else {
resolve();
}
});
});
}
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async generateCode(agent_history) {
let system_message = "You are a minecraft bot that plays minecraft by writing javascript codeblocks. Given the conversation between you and the user, use the provided skills and world queries to write your code in a codeblock. Example response: ``` // your code here ``` You will then be given a response to your code. If you are satisfied with the response, respond without a codeblock in a conversational way. If something went wrong, write another codeblock and try to fix the problem.";
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system_message += getSkillDocs();
system_message += "\n\nExamples:\nUser zZZn98: come here \nAssistant: I am going to navigate to zZZn98. ```\nawait skills.goToPlayer(bot, 'zZZn98');```\nSystem: Code execution finished successfully.\nAssistant: Done.";
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let messages = await agent_history.getHistory(this.examples);
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let code_return = null;
let failures = 0;
for (let i=0; i<5; i++) {
console.log(messages)
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let res = await sendRequest(messages, system_message);
console.log('Code generation response:', res)
let contains_code = res.indexOf('```') !== -1;
if (!contains_code) {
if (code_return) {
agent_history.add('system', code_return.message);
agent_history.add(this.agent.name, res);
this.agent.bot.chat(res);
return;
}
if (failures >= 1) {
agent_history.add('system', 'Action failed, agent would not write code.');
return;
}
messages.push({
role: 'system',
content: 'Error: no code provided. Write code in codeblock in your response. ``` // example ```'}
);
failures++;
continue;
}
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let code = res.substring(res.indexOf('```')+3, res.lastIndexOf('```'));
this.queueCode(code);
code_return = await this.execute();
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if (code_return.interrupted && !code_return.timedout)
return;
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console.log(code_return.message);
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messages.push({
role: 'assistant',
content: res
});
messages.push({
role: 'system',
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content: code_return.message
});
}
return
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}
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// returns {success: bool, message: string, interrupted: bool, timedout: false}
async execute() {
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if (!this.queued_code) return {success: false, message: "No code to execute.", interrupted: false, timedout: false};
if (!this.code_template) return {success: false, message: "Code template not loaded.", interrupted: false, timedout: false};
let src = '';
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let code = this.queued_code;
code = code.replaceAll('console.log(', 'log(bot,');
code = code.replaceAll('log("', 'log(bot,"');
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// this may cause problems in callback functions
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code = code.replaceAll(';\n', '; if(bot.interrupt_code) {log(bot, "Code interrupted.");return;}\n');
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for (let line of code.split('\n')) {
src += ` ${line}\n`;
}
src = this.code_template.replace('/* CODE HERE */', src);
console.log("writing to file...", src)
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let filename = this.file_counter + '.js';
// if (this.file_counter > 0) {
// let prev_filename = this.fp + (this.file_counter-1) + '.js';
// unlink(prev_filename, (err) => {
// console.log("deleted file " + prev_filename);
// if (err) console.error(err);
// });
// } commented for now, useful to keep files for debugging
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this.file_counter++;
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let write_result = await this.writeFilePromise('.' + this.fp + filename, src)
if (write_result) {
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console.error('Error writing code execution file: ' + result);
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return {success: false, message: result, interrupted: false, timedout: false};
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}
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let TIMEOUT;
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try {
console.log('executing code...\n');
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let execution_file = await import('../..' + this.fp + filename);
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await this.stop();
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this.current_code = this.queued_code;
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this.executing = true;
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TIMEOUT = this._startTimeout(10);
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await execution_file.main(this.agent.bot); // open fire
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this.executing = false;
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clearTimeout(TIMEOUT);
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let output = this.formatOutput(this.agent.bot);
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let interrupted = this.agent.bot.interrupt_code;
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let timedout = this.timedout;
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this.clear();
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this.agent.bot.emit("code_terminated");
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return {success:true, message: output, interrupted, timedout};
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} catch (err) {
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this.executing = false;
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clearTimeout(TIMEOUT);
console.error("Code execution triggered catch: " + err);
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let message = this.formatOutput(this.agent.bot);
message += '!!Code threw exception!! Error: ' + err;
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let interrupted = this.agent.bot.interrupt_code;
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await this.stop();
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this.agent.bot.emit("code_terminated");
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return {success: false, message, interrupted, timedout: false};
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}
}
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formatOutput(bot) {
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if (bot.interrupt_code && !this.timedout) return '';
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let output = bot.output;
const MAX_OUT = 1000;
if (output.length > MAX_OUT) {
output = `Code output is very long (${output.length} chars) and has been shortened.\n
First outputs:\n${output.substring(0, MAX_OUT/2)}\n...skipping many lines.\nFinal outputs:\n ${output.substring(output.length - MAX_OUT/2)}`;
}
else {
output = 'Code output:\n' + output;
}
return output;
}
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async stop() {
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if (!this.executing) return;
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while (this.executing) {
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this.agent.bot.interrupt_code = true;
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this.agent.bot.collectBlock.cancelTask();
this.agent.bot.pathfinder.stop();
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this.agent.bot.pvp.stop();
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console.log('waiting for code to finish executing... interrupt:', this.agent.bot.interrupt_code);
await new Promise(resolve => setTimeout(resolve, 1000));
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}
this.clear();
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}
clear() {
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this.current_code = '';
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this.agent.bot.output = '';
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this.agent.bot.interrupt_code = false;
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this.timedout = false;
}
_startTimeout(TIMEOUT_MINS=10) {
return setTimeout(async () => {
console.warn(`Code execution timed out after ${TIMEOUT_MINS} minutes. Attempting force stop.`);
this.timedout = true;
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this.agent.bot.output += `\nAction performed for ${TIMEOUT_MINS} minutes and then timed out and stopped. You may want to continue or do something else.`;
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this.stop(); // last attempt to stop
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await new Promise(resolve => setTimeout(resolve, 5 * 1000)); // wait 5 seconds
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if (this.executing) {
console.error(`Failed to stop. Killing process. Goodbye.`);
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this.agent.bot.output += `\nForce stop failed! Process was killed and will be restarted. Goodbye world.`;
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this.agent.bot.chat('Goodbye world.');
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let output = this.formatOutput(this.agent.bot);
this.agent.history.add('system', output);
this.agent.history.save();
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process.exit(1); // force exit program
}
console.log('Code execution stopped successfully.');
}, TIMEOUT_MINS*60*1000);
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}
}