mindcraft/src/agent/commands/actions.js

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import * as skills from '../skills.js';
import * as world from '../world.js';
function wrapExecution(func) {
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return async function (agent, ...args) {
agent.bot.output = '';
agent.coder.executing = true;
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let res = await func(agent, ...args);
if (res)
agent.bot.output += '\n' + res;
agent.coder.executing = false;
return '\n' + agent.bot.output + '\n';
}
}
// const actionsList = [
export const actionsList = [
{
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name: '!newAction',
description: 'Perform new and unknown custom behaviors that are not available as a command by writing code.',
perform: async function (agent) {
let res = await agent.coder.generateCode(agent.history);
if (res)
return '\n' + res + '\n';
}
},
{
name: '!stop',
description: 'Force stop all actions and commands that are currently executing.',
perform: async function (agent) {
await agent.coder.stop();
return 'Agent stopped.';
}
},
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{
name: '!goToPlayer',
description: 'Go to the nearest player. Ex: !goToPlayer("steve")',
params: {'player_name': '(string) The name of the player to go to.'},
perform: wrapExecution(async (agent, player_name) => {
return await skills.goToPlayer(agent.bot, player_name);
})
},
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{
name: '!followPlayer',
description: 'Endlessly follow the nearest player. Ex: !followPlayer("stevie")',
params: {'player_name': '(string) The name of the player to follow.'},
perform: wrapExecution(async (agent, player_name) => {
await skills.followPlayer(agent.bot, player_name);
})
},
{
name: '!collectBlocks',
description: 'Collect the nearest blocks of a given type.',
params: {
'type': '(string) The block type to collect. Ex: !collectBlocks("stone", 10)',
'num': '(number) The number of blocks to collect.'
},
perform: wrapExecution(async (agent, type, num) => {
await skills.collectBlock(agent.bot, type, num);
})
},
{
name: '!attack',
description: 'Attack and kill the nearest entity of a given type.',
params: {'type': '(string) The type of entity to attack.'},
perform: wrapExecution(async (agent, type) => {
await skills.attackMob(agent.bot, type, true);
})
}
];