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Use game title to display error messages
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parent
75d9bb5f19
commit
4dcae82bb1
1 changed files with 7 additions and 3 deletions
10
src/main.mm
10
src/main.mm
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@ -396,13 +396,17 @@ int main(int argc, char *argv[]) {
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SDL_WaitThread(rgssThread, 0);
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else
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SDL_ShowSimpleMessageBox(
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SDL_MESSAGEBOX_ERROR, conf.windowTitle.c_str(),
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"The RGSS script seems to be stuck and mkxp will now force quit",
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SDL_MESSAGEBOX_ERROR, conf.game.title.c_str(),
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[OFString
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stringWithFormat:
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@"The RGSS script seems to be stuck. %s will now force quit.",
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conf.game.title.c_str()]
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.UTF8String,
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win);
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if (!rtData.rgssErrorMsg.empty()) {
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Debug() << rtData.rgssErrorMsg;
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, conf.windowTitle.c_str(),
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SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR, conf.game.title.c_str(),
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rtData.rgssErrorMsg.c_str(), win);
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}
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