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Don't raise if the game attempts to retrieve the autotiles/bitmaps from a disposed Tilemap.
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2 changed files with 0 additions and 4 deletions
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@ -126,8 +126,6 @@ RB_METHOD(tilemapInitialize) {
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RB_METHOD(tilemapGetAutotiles) {
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RB_UNUSED_PARAM;
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checkDisposed<Tilemap>(self);
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return rb_iv_get(self, "autotiles");
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}
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@ -86,8 +86,6 @@ RB_METHOD(tilemapVXInitialize) {
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RB_METHOD(tilemapVXGetBitmapArray) {
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RB_UNUSED_PARAM;
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checkDisposed<TilemapVX>(self);
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return rb_iv_get(self, "bitmap_array");
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}
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