Splendide Imaginarius
11a1fef1c3
Implement hi-res Bitmap replacement
2023-10-25 15:39:28 +00:00
Splendide Imaginarius
8943c8e62c
Merge pull request #8 from Splendide-Imaginarius/mkxp-z-show-fps
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Add "displayFPS" config option
2023-10-15 11:53:17 +00:00
Amaryllis Kulla
fae7fa9c4e
Update ancurio's copyright notice ( #29 )
2023-10-04 15:07:34 -04:00
Splendide Imaginarius
f26a9a8e1c
Add Lanczos3 scaling ( #9 )
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"Lanczos filtering tends to yield much better quality (sharper image) than bilinear filtering."
2023-05-05 15:39:42 -04:00
Struma
2490b8b76b
more multitrack BGM edits
2023-04-23 20:38:35 -04:00
Struma
a8e6338598
Convert solidFonts
config option to be an array of fonts
2023-04-12 21:03:32 -04:00
Splendide Imaginarius
963bd856cf
Update JIT for Ruby v3.1.0+ ( #7 )
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* Fix MJIT options for Ruby v3.1.0+
* Support YJIT
2023-03-03 08:56:23 -05:00
Splendide Imaginarius
23451fb6c0
Add "displayFPS" config option
2022-12-12 05:11:31 +00:00
Struma
0131abd4dd
Add ability to change configuration from Ruby
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- `System.config` has become `CONFIG.to_hash`
- `CONFIG[]` can be used to look up settings
- `CONFIG[]=` can be used to add/change settings
- When reading settings, user settings are preferred over defaults
- Changes are immediately stored in the user settings file
2022-07-05 03:16:44 -04:00
Struma
d568423774
Allow disabling the F1 menu through mkxp.json
2022-07-04 13:06:35 -04:00
Struma
4b46d6e47d
remove commonDataPath and update mkxp.json to match the actual behavior
2022-07-04 11:18:22 -04:00
Struma
ee74bffc83
Add integer scaling options
2022-07-03 06:59:46 -04:00
Struma
64dad2ad27
Good enough to release (?)
2022-01-23 18:29:08 -05:00
Struma
56ef0ed900
allow enabling/disabling certain options through env
2022-01-23 08:21:59 -05:00
Struma
822b3ae550
support rendering using Metal
2022-01-16 19:57:50 -05:00
Struma
9920de87f8
Make json config accessible from System::CONFIG
2021-06-22 18:32:39 -04:00
Struma
6c08073610
Set Ruby's ARGV based on the command line
2021-06-22 09:38:23 -04:00
Struma
48a2393bb8
Speed up load_data & remove encryptedGraphics setting
2021-02-26 08:33:27 -05:00
Struma
4233d36b22
Allow setting keybinding names from config
2021-01-15 04:49:27 -05:00
Struma
c3b5623a3d
Create configuration options specifically for JIT
2021-01-09 06:37:24 -05:00
Aeodyn
63b92d3815
Add support for passing commandline arguments set in mkxp.json to the Ruby environment.
2021-01-08 19:48:41 -05:00
Struma
94c031b095
Revert to using GL compatibility contexts (and GLES2)
2020-11-16 21:56:19 -05:00
Struma
88abd71dfb
Integrate Steamshim
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GPL doesn't actually allow direct linking with Steam.
Thank god for OneShot.
2020-03-02 03:52:42 -05:00
Struma
c4ac1b2ec7
Remove Discord support
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I'm a moron. GPL, yo.
2020-03-02 00:42:04 -05:00
Struma
fc2e10d124
Make Steam AppID configurable through mkxp.json
2020-02-29 03:25:25 -05:00
Struma
dd0f3ade91
Allow specifying ruby install manually
2020-02-25 05:35:30 -05:00
Struma
85640a32a1
add compressedGraphics and openGL4 runtime opts
2020-02-25 01:00:12 -05:00
Inori
66d06941a7
Dispose of Boost, switch to JSON5 for configuration
2019-12-15 17:37:24 -05:00
Inori
7f29278bbc
Begin implementing Discord
2019-09-04 05:48:23 -04:00
ReinUsesLisp
b5e5a26d8b
Config: Set debug editor's debug variables into ruby
2018-02-22 09:08:45 +01:00
Jonas Kulla
7d9a85dbbd
Config: Add entry to override the game window title
2017-12-11 00:48:35 +01:00
Jonas Kulla
006f701fec
Config: Add "enableBlitting" entry to toggle GL_EXT_framebuffer_blit
2017-04-23 14:32:11 +02:00
Jonas Kulla
1478e1e0f9
Config: Add "maxTextureSize" entry to artificially limit texture sizes
2017-04-23 14:10:54 +02:00
Jonas Kulla
c4dd3ffaf6
Config: Use set for preloadScripts
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Would probably make sense for all other string vectors too.
2017-03-03 19:37:19 +01:00
Jonas Kulla
5aaeb0206c
Remove some stuff that was accidentally committed
2015-07-21 12:13:24 +02:00
Jonas Kulla
7393f7e951
Config: Add "execName" to specify ini and rgssad filenames
2015-02-19 02:23:23 +01:00
Jonas Kulla
146e0294b4
Add option to fix the framerate to the native screen refresh rate
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Useful on mobile devices where using non-standard framerates
looks absolutely horrible and screen refresh rates vary highly.
2015-01-03 18:58:13 +01:00
Jonas Kulla
b42725ea20
Add config option working around buggy graphics drivers
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"subImageFix=true" should fix missing text on radeonsi fglrx
as well as most mobile drivers. Also fixes tileset atlas on
mobile.
2015-01-01 23:38:11 +01:00
Jonas Kulla
7cbf81c83a
Add 'printFPS' config entry to continuously print FPS to console
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Useful on platforms that don't have window decorations.
2014-12-31 18:52:21 +01:00
Jonas Kulla
dd73db2e9d
Introduce F1 menu to reconfigure key bindings at runtime
2014-10-11 20:48:44 +02:00
Jonas Kulla
d223d83cbf
Implement F12 game reset (MRI only)
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Can be disabled with "enableReset=false".
While at it, also replace the flakey volatile bool flags
with proper atomics.
2014-09-26 06:25:47 +02:00
Jonas Kulla
55f1542c76
Merge separate RGSS version build configs into one
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Setup active RGSS version at runtime. Desired version can be
specified via config, or as default, auto detected from the game
files. This removes the need to build specifically for each
version, which should help packaging a lot.
This also greatly reduces the danger of introducing code that
wouldn't compile on all RGSS version paths (as certain code paths
were completely ifdef'd out).
This can be optimized more, eg. not compiling shaders that aren't
needed in the active version.
2014-08-28 23:22:05 +02:00
Jonas Kulla
b1ebc655f9
SoundEmitter: Make SE source count configurable
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Default is still 6.
2014-08-25 05:34:19 +02:00
Jonas Kulla
117ddeee5c
Config: Add 'preloadScript' entry to run raw scripts before the game scripts
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Useful to insert common code, wrappers etc. without touching Scripts.rxdata.
2014-08-24 07:32:44 +02:00
Jonas Kulla
10bfcb57b7
Config: Convert game title to valid UTF-8 (if it isn't already)
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Removes the need to manually convert the Game.ini to UTF-8 every
time with eg. Japanese games. Also, setting the window title on
OSX with invalid UTF-8 crashes.
This functionality and the dependency on libiconv and libguess
are optional and can be enabled with `CONFIG+=INI_ENCODING`.
If turned off and invalid UTF-8 is encountered, the game title
is treated as being empty (ie. the folder name is used instead).
2014-08-20 23:32:18 +02:00
Jonas Kulla
52e2f2304a
Spacing
2014-08-17 00:27:08 +02:00
Jonas Kulla
3550cc0ff5
Use correct default resolution for RGSS2/3 (544x416)
2014-08-12 22:21:57 +02:00
Jonas Kulla
751fdc599e
Audio: Add MIDI format playback support
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This adds a new dependency with libfuildsynth. MIDI support
is built by default, but can be disabled if not desired.
All RTP songs should work well, but there are known problems
with other files (see README). Also, the pitch shift implementation
is somewhat poor and doesn't match RMXP (at least subjectively).
A soundfont is not included and must be provided by
the user themself.
2014-08-02 06:42:55 +02:00
Jonas Kulla
ec16210f8a
MRI-Binding: Allow manually specifying load paths in config
2014-07-24 23:11:12 +02:00
Jonas Kulla
58d86039d5
Merge branch 'dev'
2014-04-17 08:19:24 +02:00