#!/usr/bin/env ruby HOST = `clang -dumpmachine`.strip ARCH = HOST[/x86_64|arm64/] def run_build(arch) puts "Building all dependencies. This'll take a while.\n" case arch when "x86_64" return system("make everything -f .Intel") when "arm64" code = system("make everything -f .AppleSilicon") return code if !code code = (system("arch -x86_64 make everything -f .Intel")) return code if !code return system("./make_macuniversal") else raise "Unsupported architecture" end end def fix_steam(libpath) # Don't need to do anything if it's already set to runpath return 0 if (`otool -L #{libpath}`[/@rpath/]) puts "Patching Steamworks SDK...\n" # Remove 32-bit code from the binary if `lipo -info #{libpath}`[/i386/] return 1 if !system("lipo -remove i386 #{libpath} -o #{libpath}") end # Set the install name to runpath return 1 if !system("install_name_tool -id @rpath/libsteam_api.dylib #{libpath}") # Resign puts "Done.\n" return (system("codesign -fs - #{libpath}") ? 0 : 1) end exitcode = run_build(ARCH) ? 0 : 1 exit(exitcode) if (exitcode != 0) STEAM_LIB = "Frameworks/steam/sdk/redistributable_bin/osx/libsteam_api.dylib" if File.exists?(STEAM_LIB) exitcode = fix_steam(STEAM_LIB) end exit(exitcode)