mkxp-z/mkxp.pro
Jonas Kulla 757a1d5e39 Load fluidsynth entrypoints dynamically (and make them optional)
This removes the static dependency on fluidsynth being present
at buildtime (even headers aren't needed anymore).

Even though midi is a default format for the RPG XP/VX series,
it has fallen more and more out of use, with VX Ace completely
abandoning it from the RTP and making ogg vorbis the de facto
standard. Midi support is kept for legacy reasons, but isn't
encouraged. On top of all this, fluidsynth together with glib
is a heavy dependency that often times won't even be used.
Making it optional at build time is an attempt to unify and
keep build config fragmentation low.

In RGSS3, fluidsynth / midi is not initialized at all by
default, but rather on demand when either a midi track is
played back or Audio.setup_midi is called.
2014-09-09 00:08:32 +02:00

310 lines
6.3 KiB
Prolog

TEMPLATE = app
QT =
TARGET = mkxp
DEPENDPATH += src shader assets
INCLUDEPATH += . src
CONFIG(release, debug|release): DEFINES += NDEBUG
isEmpty(BINDING) {
BINDING = MRI
}
contains(BINDING, MRI) {
contains(_HAVE_BINDING, YES) {
error("Only one binding may be selected")
}
_HAVE_BINDING = YES
CONFIG += BINDING_MRI
}
contains(BINDING, MRUBY) {
contains(_HAVE_BINDING, YES) {
error("Only one binding may be selected")
}
_HAVE_BINDING = YES
CONFIG += BINDING_MRUBY
}
contains(BINDING, NULL) {
contains(_HAVE_BINDING, YES) {
error("Only one binding may be selected")
}
_HAVE_BINDING = YES
CONFIG += BINDING_NULL
}
unix {
CONFIG += link_pkgconfig
PKGCONFIG += sigc++-2.0 pixman-1 zlib physfs vorbisfile \
sdl2 SDL2_image SDL2_ttf SDL_sound openal
SHARED_FLUID {
PKGCONFIG += fluidsynth
}
INI_ENCODING {
PKGCONFIG += libguess
}
# Deal with boost paths...
isEmpty(BOOST_I) {
BOOST_I = $$(BOOST_I)
}
isEmpty(BOOST_I) {}
else {
INCLUDEPATH += $$BOOST_I
}
isEmpty(BOOST_L) {
BOOST_L = $$(BOOST_L)
}
isEmpty(BOOST_L) {}
else {
LIBS += -L$$BOOST_L
}
isEmpty(BOOST_LIB_SUFFIX) {
BOOST_LIB_SUFFIX = $$(BOOST_LIB_SUFFIX)
}
LIBS += -lboost_program_options$$BOOST_LIB_SUFFIX
}
# Input
HEADERS += \
src/quadarray.h \
src/audio.h \
src/binding.h \
src/bitmap.h \
src/disposable.h \
src/etc.h \
src/etc-internal.h \
src/eventthread.h \
src/flashable.h \
src/font.h \
src/input.h \
src/plane.h \
src/scene.h \
src/sprite.h \
src/table.h \
src/texpool.h \
src/tilequad.h \
src/transform.h \
src/viewport.h \
src/window.h \
src/serializable.h \
src/shader.h \
src/glstate.h \
src/quad.h \
src/tilemap.h \
src/graphics.h \
src/debuglogger.h \
src/global-ibo.h \
src/exception.h \
src/filesystem.h \
src/serial-util.h \
src/intrulist.h \
src/binding.h \
src/gl-util.h \
src/util.h \
src/config.h \
src/tileatlas.h \
src/sharedstate.h \
src/al-util.h \
src/boost-hash.h \
src/debugwriter.h \
src/gl-fun.h \
src/gl-meta.h \
src/vertex.h \
src/soundemitter.h \
src/aldatasource.h \
src/alstream.h \
src/audiostream.h \
src/rgssad.h \
src/windowvx.h \
src/tilemapvx.h \
src/tileatlasvx.h \
src/sharedmidistate.h \
src/fluid-fun.h
SOURCES += \
src/main.cpp \
src/audio.cpp \
src/bitmap.cpp \
src/eventthread.cpp \
src/filesystem.cpp \
src/font.cpp \
src/input.cpp \
src/plane.cpp \
src/scene.cpp \
src/sprite.cpp \
src/table.cpp \
src/tilequad.cpp \
src/viewport.cpp \
src/window.cpp \
src/texpool.cpp \
src/shader.cpp \
src/glstate.cpp \
src/tilemap.cpp \
src/autotiles.cpp \
src/graphics.cpp \
src/debuglogger.cpp \
src/etc.cpp \
src/config.cpp \
src/tileatlas.cpp \
src/sharedstate.cpp \
src/gl-fun.cpp \
src/gl-meta.cpp \
src/vertex.cpp \
src/soundemitter.cpp \
src/sdlsoundsource.cpp \
src/alstream.cpp \
src/audiostream.cpp \
src/rgssad.cpp \
src/bundledfont.cpp \
src/vorbissource.cpp \
src/windowvx.cpp \
src/tilemapvx.cpp \
src/tileatlasvx.cpp \
src/autotilesvx.cpp \
src/midisource.cpp \
src/fluid-fun.cpp
EMBED = \
shader/transSimple.frag \
shader/trans.frag \
shader/hue.frag \
shader/sprite.frag \
shader/plane.frag \
shader/bitmapBlit.frag \
shader/simple.frag \
shader/simpleColor.frag \
shader/simpleAlpha.frag \
shader/flashMap.frag \
shader/simple.vert \
shader/simpleColor.vert \
shader/sprite.vert \
shader/tilemap.vert \
shader/blur.frag \
shader/blurH.vert \
shader/blurV.vert \
shader/simpleMatrix.vert \
shader/tilemapvx.vert \
assets/liberation.ttf
SHARED_FLUID {
DEFINES += SHARED_FLUID
}
INI_ENCODING {
DEFINES += INI_ENCODING
}
defineReplace(xxdOutput) {
return($$basename(1).xxd)
}
# xxd
xxd.output_function = xxdOutput
xxd.commands = xxd -i ${QMAKE_FILE_NAME} > ${QMAKE_FILE_OUT}
xxd.depends = $$EMBED
xxd.input = EMBED
xxd.variable_out = HEADERS
QMAKE_EXTRA_COMPILERS += xxd
BINDING_NULL {
SOURCES += binding-null/binding-null.cpp
}
BINDING_MRUBY {
LIBS += mruby/build/host/lib/libmruby.a
INCLUDEPATH += mruby/include
DEPENDPATH += mruby/include
DEFINES += BINDING_MRUBY
HEADERS += \
binding-mruby/binding-util.h \
binding-mruby/disposable-binding.h \
binding-mruby/flashable-binding.h \
binding-mruby/binding-types.h \
binding-mruby/sceneelement-binding.h \
binding-mruby/viewportelement-binding.h \
binding-mruby/serializable-binding.h \
binding-mruby/mrb-ext/file.h \
binding-mruby/mrb-ext/rwmem.h \
binding-mruby/mrb-ext/marshal.h
SOURCES += \
binding-mruby/binding-mruby.cpp \
binding-mruby/binding-util.cpp \
binding-mruby/window-binding.cpp \
binding-mruby/bitmap-binding.cpp \
binding-mruby/sprite-binding.cpp \
binding-mruby/font-binding.cpp \
binding-mruby/viewport-binding.cpp \
binding-mruby/plane-binding.cpp \
binding-mruby/audio-binding.cpp \
binding-mruby/tilemap-binding.cpp \
binding-mruby/etc-binding.cpp \
binding-mruby/graphics-binding.cpp \
binding-mruby/input-binding.cpp \
binding-mruby/table-binding.cpp \
binding-mruby/module_rpg.c \
binding-mruby/mrb-ext/file.cpp \
binding-mruby/mrb-ext/marshal.cpp \
binding-mruby/mrb-ext/rwmem.cpp \
binding-mruby/mrb-ext/kernel.cpp \
binding-mruby/mrb-ext/time.cpp
}
BINDING_MRI {
PKGCONFIG += ruby-2.1
DEFINES += BINDING_MRI
# EMBED2 = binding-mri/module_rpg.rb
# xxdp.output = ${QMAKE_FILE_NAME}.xxd
# xxdp.commands = xxd+/xxd+ ${QMAKE_FILE_NAME} -o ${QMAKE_FILE_OUT} --string
# xxdp.depends = $$EMBED2
# xxdp.input = EMBED2
# xxdp.variable_out = HEADERS
# QMAKE_EXTRA_COMPILERS += xxdp
HEADERS += \
binding-mri/binding-util.h \
binding-mri/binding-types.h \
binding-mri/serializable-binding.h \
binding-mri/disposable-binding.h \
binding-mri/sceneelement-binding.h \
binding-mri/viewportelement-binding.h \
binding-mri/flashable-binding.h
SOURCES += \
binding-mri/binding-mri.cpp \
binding-mri/binding-util.cpp \
binding-mri/table-binding.cpp \
binding-mri/etc-binding.cpp \
binding-mri/bitmap-binding.cpp \
binding-mri/font-binding.cpp \
binding-mri/graphics-binding.cpp \
binding-mri/input-binding.cpp \
binding-mri/sprite-binding.cpp \
binding-mri/viewport-binding.cpp \
binding-mri/plane-binding.cpp \
binding-mri/window-binding.cpp \
binding-mri/tilemap-binding.cpp \
binding-mri/audio-binding.cpp \
binding-mri/module_rpg.cpp \
binding-mri/filesystem-binding.cpp \
binding-mri/windowvx-binding.cpp \
binding-mri/tilemapvx-binding.cpp
}
OTHER_FILES += $$EMBED