mirror of
https://github.com/mkxp-z/mkxp-z.git
synced 2025-04-29 19:44:49 +02:00

This removes the static dependency on fluidsynth being present at buildtime (even headers aren't needed anymore). Even though midi is a default format for the RPG XP/VX series, it has fallen more and more out of use, with VX Ace completely abandoning it from the RTP and making ogg vorbis the de facto standard. Midi support is kept for legacy reasons, but isn't encouraged. On top of all this, fluidsynth together with glib is a heavy dependency that often times won't even be used. Making it optional at build time is an attempt to unify and keep build config fragmentation low. In RGSS3, fluidsynth / midi is not initialized at all by default, but rather on demand when either a midi track is played back or Audio.setup_midi is called.
423 lines
9.7 KiB
CMake
423 lines
9.7 KiB
CMake
cmake_minimum_required(VERSION 2.8.11)
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Project(mkxp)
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## Setup options ##
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option(SHARED_FLUID "Dynamically link fluidsynth at build time" OFF)
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option(WORKDIR_CURRENT "Keep current directory on startup" OFF)
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option(FORCE32 "Force 32bit compile on 64bit OS" OFF)
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set(BINDING "MRI" CACHE STRING "The Binding Type (MRI, MRUBY, NULL)")
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set(EXTERNAL_LIB_PATH "" CACHE PATH "External precompiled lib prefix")
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## Misc setup ##
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include(cmake/PrepUtils.cmake)
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set(CMAKE_INCLUDE_CURRENT_DIR ON)
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IF("${CMAKE_SYSTEM}" MATCHES "Linux")
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SET(LINUX ON)
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ENDIF()
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IF(WORKDIR_CURRENT)
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list(APPEND DEFINES
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WORKDIR_CURRENT
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)
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ENDIF()
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IF(FORCE32)
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if(APPLE)
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SET(CMAKE_OSX_ARCHITECTURES "i386")
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else()
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SET(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -m32")
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SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -m32")
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endif()
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ENDIF()
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set(CMAKE_OSX_DEPLOYMENT_TARGET 10.6)
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IF(LINUX)
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if(CMAKE_SIZEOF_VOID_P MATCHES "8" AND NOT(FORCE32) )
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set(CMAKE_EXECUTABLE_SUFFIX ".bin.x86_64")
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set(BIN_RPATH "\$ORIGIN/lib64")
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set(LIB_PATH "lib64")
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else()
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set(CMAKE_EXECUTABLE_SUFFIX ".bin.x86")
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set(BIN_RPATH "\$ORIGIN/lib")
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set(LIB_PATH "lib")
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -D_FILE_OFFSET_BITS=64")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D_FILE_OFFSET_BITS=64")
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endif()
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elseif(APPLE)
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SET(BIN_RPATH "@executable_path/../Frameworks")
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set(LIB_PATH "lib")
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endif()
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set(CMAKE_SKIP_BUILD_RPATH TRUE)
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set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
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set(CMAKE_INSTALL_RPATH ${BIN_RPATH})
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set(CMAKE_INSTALL_RPATH_USE_LINK_PATH FALSE)
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## Locate core libs ##
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find_package(PkgConfig REQUIRED)
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if (EXTERNAL_LIB_PATH)
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set(CMAKE_PREFIX_PATH ${EXTERNAL_LIB_PATH})
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if(EXISTS "${EXTERNAL_LIB_PATH}/${LIB_PATH}/pkgconfig/")
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SET(ENV{PKG_CONFIG_PATH} "${EXTERNAL_LIB_PATH}/${LIB_PATH}/pkgconfig/")
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endif()
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if(APPLE)
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set(PLATFORM_SHARED_LIBS
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libSDL2.dylib libSDL2_image-2.0.0.dylib libSDL2_ttf-2.0.0.dylib libSDL_sound-1.0.1.dylib
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libfreetype.6.dylib libsigc-2.0.0.dylib
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CACHE STRING "List of shared libraries that need to be copied into the OS X bundle")
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foreach(lib ${PLATFORM_SHARED_LIBS})
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if(EXISTS ${EXTERNAL_LIB_PATH}/lib/${lib})
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list(APPEND PLATFORM_COPY_LIBS
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${EXTERNAL_LIB_PATH}/lib/${lib}
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)
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endif()
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endforeach()
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endif()
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endif()
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pkg_check_modules(SIGCXX REQUIRED sigc++-2.0)
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pkg_check_modules(PIXMAN REQUIRED pixman-1)
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pkg_check_modules(PHYSFS REQUIRED physfs>=2.1)
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pkg_check_modules(VORBISFILE REQUIRED vorbisfile)
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pkg_check_modules(SDL2 REQUIRED sdl2)
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pkg_check_modules(SDL2_TTF REQUIRED SDL2_ttf)
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pkg_check_modules(SDL2_IMAGE REQUIRED SDL2_image)
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pkg_check_modules(SDL_SOUND REQUIRED SDL_sound)
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find_package(Boost 1.49 COMPONENTS program_options REQUIRED)
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find_package(OpenAL REQUIRED)
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find_package(ZLIB REQUIRED)
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## Setup main source ##
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set(MAIN_HEADERS
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src/quadarray.h
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src/audio.h
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src/binding.h
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src/bitmap.h
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src/disposable.h
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src/etc.h
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src/etc-internal.h
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src/eventthread.h
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src/flashable.h
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src/font.h
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src/input.h
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src/plane.h
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src/scene.h
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src/sprite.h
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src/table.h
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src/texpool.h
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src/tilequad.h
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src/transform.h
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src/viewport.h
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src/window.h
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src/serializable.h
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src/shader.h
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src/glstate.h
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src/quad.h
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src/tilemap.h
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src/graphics.h
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src/debuglogger.h
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src/global-ibo.h
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src/exception.h
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src/filesystem.h
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src/serial-util.h
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src/intrulist.h
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src/binding.h
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src/gl-util.h
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src/util.h
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src/config.h
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src/tileatlas.h
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src/sharedstate.h
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src/al-util.h
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src/boost-hash.h
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src/debugwriter.h
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src/gl-fun.h
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src/gl-meta.h
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src/vertex.h
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src/soundemitter.h
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src/aldatasource.h
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src/alstream.h
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src/audiostream.h
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src/rgssad.h
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src/windowvx.h
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src/tilemapvx.h
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src/tileatlasvx.h
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src/sharedmidistate.h
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src/fluid-fun.h
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)
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set(MAIN_SOURCE
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src/main.cpp
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src/audio.cpp
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src/bitmap.cpp
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src/eventthread.cpp
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src/filesystem.cpp
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src/font.cpp
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src/input.cpp
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src/plane.cpp
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src/scene.cpp
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src/sprite.cpp
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src/table.cpp
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src/tilequad.cpp
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src/viewport.cpp
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src/window.cpp
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src/texpool.cpp
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src/shader.cpp
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src/glstate.cpp
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src/tilemap.cpp
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src/autotiles.cpp
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src/graphics.cpp
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src/debuglogger.cpp
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src/etc.cpp
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src/config.cpp
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src/tileatlas.cpp
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src/sharedstate.cpp
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src/gl-fun.cpp
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src/gl-meta.cpp
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src/vertex.cpp
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src/soundemitter.cpp
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src/sdlsoundsource.cpp
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src/alstream.cpp
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src/audiostream.cpp
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src/rgssad.cpp
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src/bundledfont.cpp
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src/vorbissource.cpp
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src/windowvx.cpp
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src/tilemapvx.cpp
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src/tileatlasvx.cpp
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src/autotilesvx.cpp
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src/midisource.cpp
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src/fluid-fun.cpp
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)
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source_group("MKXP Source" FILES ${MAIN_SOURCE} ${MAIN_HEADERS})
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## Setup embedded source ##
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set(EMBEDDED_INPUT
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shader/transSimple.frag
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shader/trans.frag
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shader/hue.frag
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shader/sprite.frag
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shader/plane.frag
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shader/bitmapBlit.frag
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shader/simple.frag
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shader/simpleColor.frag
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shader/simpleAlpha.frag
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shader/flashMap.frag
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shader/simple.vert
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shader/simpleColor.vert
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shader/sprite.vert
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shader/tilemap.vert
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shader/blur.frag
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shader/blurH.vert
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shader/blurV.vert
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shader/simpleMatrix.vert
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assets/liberation.ttf
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)
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if (RGSS2)
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list(APPEND DEFINES
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RGSS2
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)
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endif()
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if (SHARED_FLUID)
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pkg_check_modules(FLUID REQUIRED fluidsynth)
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list(APPEND DEFINES
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SHARED_FLUID
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)
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endif()
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## Process Embeddeds ##
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find_program(XXD_EXE xxd
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DOC "Location of the xxd executable"
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)
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macro(ProcessWithXXD outvar inputfile outdir)
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get_filename_component(basefile ${inputfile} NAME)
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set(outputfile ${outdir}/${basefile}.xxd)
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set_source_files_properties(${outputfile} PROPERTIES HEADER_ONLY TRUE)
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add_custom_command(
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OUTPUT ${outputfile}
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COMMAND ${XXD_EXE} -i ${inputfile} ${outputfile}
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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DEPENDS ${inputfile}
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COMMENT "Generating XXD for ${inputfile}"
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)
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list(APPEND ${outvar}
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${outputfile}
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)
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endmacro()
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file(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/xxdhack)
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include_directories(
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${CMAKE_CURRENT_BINARY_DIR}/xxdhack
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)
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foreach(item ${EMBEDDED_INPUT})
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ProcessWithXXD(EMBEDDED_SOURCE ${item} ${CMAKE_CURRENT_BINARY_DIR})
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endforeach()
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source_group("Embedded Source" FILES ${EMBEDDED_INPUT} ${EMBEDDED_SOURCE})
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## Setup binding source ##
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if (BINDING STREQUAL "MRI")
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set(MRIVERSION "2.0" CACHE STRING "Version of MRI to link with")
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pkg_check_modules(MRI REQUIRED ruby-${MRIVERSION})
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list(APPEND DEFINES
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BINDING_MRI
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)
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set(BINDING_HEADERS
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binding-mri/binding-util.h
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binding-mri/binding-types.h
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binding-mri/serializable-binding.h
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binding-mri/disposable-binding.h
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binding-mri/sceneelement-binding.h
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binding-mri/viewportelement-binding.h
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binding-mri/flashable-binding.h
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)
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set(BINDING_SOURCE
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binding-mri/binding-mri.cpp
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binding-mri/binding-util.cpp
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binding-mri/table-binding.cpp
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binding-mri/etc-binding.cpp
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binding-mri/bitmap-binding.cpp
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binding-mri/font-binding.cpp
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binding-mri/graphics-binding.cpp
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binding-mri/input-binding.cpp
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binding-mri/sprite-binding.cpp
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binding-mri/viewport-binding.cpp
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binding-mri/plane-binding.cpp
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binding-mri/window-binding.cpp
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binding-mri/tilemap-binding.cpp
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binding-mri/audio-binding.cpp
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binding-mri/module_rpg.cpp
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binding-mri/filesystem-binding.cpp
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binding-mri/windowvx-binding.cpp
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binding-mri/tilemapvx-binding.cpp
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)
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elseif(BINDING STREQUAL "MRUBY")
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message(FATAL_ERROR "Mruby support in CMake needs to be finished")
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list(APPEND DEFINES
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BINDING_MRUBY
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)
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set(BINDING_HEADERS
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binding-mruby/binding-util.h
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binding-mruby/disposable-binding.h
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binding-mruby/flashable-binding.h
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binding-mruby/binding-types.h
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binding-mruby/sceneelement-binding.h
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binding-mruby/viewportelement-binding.h
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binding-mruby/serializable-binding.h
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binding-mruby/mrb-ext/file.h
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binding-mruby/mrb-ext/rwmem.h
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binding-mruby/mrb-ext/marshal.h
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)
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set(BINDING_SOURCE
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binding-mruby/binding-mruby.cpp
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binding-mruby/binding-util.cpp
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binding-mruby/window-binding.cpp
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binding-mruby/bitmap-binding.cpp
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binding-mruby/sprite-binding.cpp
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binding-mruby/font-binding.cpp
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binding-mruby/viewport-binding.cpp
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binding-mruby/plane-binding.cpp
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binding-mruby/audio-binding.cpp
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binding-mruby/tilemap-binding.cpp
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binding-mruby/etc-binding.cpp
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binding-mruby/graphics-binding.cpp
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binding-mruby/input-binding.cpp
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binding-mruby/table-binding.cpp
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binding-mruby/module_rpg.c
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binding-mruby/mrb-ext/file.cpp
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binding-mruby/mrb-ext/marshal.cpp
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binding-mruby/mrb-ext/rwmem.cpp
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binding-mruby/mrb-ext/kernel.cpp
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binding-mruby/mrb-ext/time.cpp
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)
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elseif(BINDING STREQUAL "NULL")
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set(BINDING_SOURCE
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binding-null/binding-null.cpp
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)
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else()
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message(FATAL_ERROR "Must choose a valid binding type. MRI, MRUBY, or NULL")
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endif()
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source_group("Binding Source" FILES ${BINDING_SOURCE} ${BINDING_HEADERS})
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## Setup main executable ##
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if(APPLE)
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find_library(CARBON_LIBRARY Carbon)
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find_library(IOKIT_LIBRARY IOKit)
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mark_as_advanced(CARBON_LIBRARY IOKIT_LIBRARY)
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list(APPEND PLATFORM_LIBRARIES
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${CARBON_LIBRARY}
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${IOKIT_LIBRARY}
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)
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endif()
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link_directories(
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${SIGCXX_LIBRARY_DIRS}
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${PIXMAN_LIBRARY_DIRS}
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${PHYSFS_LIBRARY_DIRS}
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${SDL2_LIBRARY_DIRS} # Blindly assume other SDL bits are in same directory
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${Boost_LIBRARY_DIR}
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${MRI_LIBDIR}
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)
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add_executable(${PROJECT_NAME} MACOSX_BUNDLE
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${MAIN_HEADERS}
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${MAIN_SOURCE}
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${BINDING_HEADERS}
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${BINDING_SOURCE}
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${EMBEDDED_SOURCE}
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)
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target_compile_definitions(${PROJECT_NAME} PRIVATE
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${DEFINES}
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)
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target_include_directories(${PROJECT_NAME} PRIVATE
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src
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${SIGCXX_INCLUDE_DIRS}
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${PIXMAN_INCLUDE_DIRS}
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${PHYSFS_INCLUDE_DIRS}
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${SDL2_INCLUDE_DIRS} # Blindly assume other SDL bits are in same directory
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${Boost_INCLUDE_DIR}
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${MRI_INCLUDE_DIRS}
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${VORBISFILE_INCLUDE_DIRS}
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${FLUID_INCLUDE_DIRS}
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${OPENAL_INCLUDE_DIR}
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)
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target_link_libraries(${PROJECT_NAME}
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${SIGCXX_LIBRARIES}
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${SDL2_LIBRARIES}
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${SDL2_IMAGE_LIBRARIES}
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${SDL2_TTF_LIBRARIES}
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${SDL_SOUND_LIBRARIES}
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${PHYSFS_LIBRARIES}
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${PIXMAN_LIBRARIES}
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${Boost_LIBRARIES}
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${MRI_LIBRARIES}
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${VORBISFILE_LIBRARIES}
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${FLUID_LIBRARIES}
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${OPENAL_LIBRARY}
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${ZLIB_LIBRARY}
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${PLATFORM_LIBRARIES}
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)
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PostBuildMacBundle(${PROJECT_NAME} "" "${PLATFORM_COPY_LIBS}")
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