mkxp-z/shader/common.h
Roza 4e5294e184 Require OpenGL 4.1 (GeForce 400+,Radeon HD5000,Intel HD4000+)
Along with setting a version for macOS to use instead of 2.1,
most if not all Essentials games require a maximum texture size
of at least 16384x16384. OpenGL 4.1 requires this as a minimum.
2020-02-24 22:48:23 -05:00

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C

#version 410
#define attribute in
#define varying out
/* Desktop GLSL doesn't know about these */
#define highp
#define mediump
#define lowp